x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

How do I load the map I created in my project?

I can not keep the maps I do in unreal why?

Product Version: Not Selected
Tags:
more ▼

asked Aug 01 '14 at 10:27 AM in Using UE4

avatar image

bygonzalo555
1 3 5 4

avatar image Virtuosic Kitty Aug 01 '14 at 11:50 AM

What do you mean, you cannot save them?

avatar image bygonzalo555 Aug 01 '14 at 12:00 PM

I get out of the map and not saved because after I go back to get into the program and on the map and I get the test I did not

avatar image bygonzalo555 Aug 01 '14 at 03:19 PM

thank you very much

avatar image bygonzalo555 Aug 01 '14 at 03:22 PM

another question in the shadows of the walls gets (preview) can be removed?

avatar image Virtuosic Kitty Aug 01 '14 at 03:25 PM

yeah you just need to rebuild the lighting do this via the provided image.

alt text

just click that, and it will rebuild all the geometry and lighting. so preview will be removed.

blarg.png (138.7 kB)
avatar image bygonzalo555 Aug 01 '14 at 03:36 PM

I can import textures as human model of the first person?

avatar image Virtuosic Kitty Aug 01 '14 at 03:39 PM

sorry i don't quite fully understand what you mean.

avatar image bygonzalo555 Aug 01 '14 at 04:07 PM

the skin of the first person

avatar image Virtuosic Kitty Aug 01 '14 at 04:54 PM

so many questions on one post. Are you just getting started because if so, you might want to look up some tutorials.. I don't know how the model of the character is mapped. so you probably wont be able to do anything specific. probably just change the colour.

avatar image bygonzalo555 Aug 01 '14 at 04:13 PM

as I can change the shape of the projectile?

avatar image Virtuosic Kitty Aug 01 '14 at 04:58 PM

yes you can... you need to open up the blueprint. click the component tab and you will see one for the projectile... change it to what ever shape you want. and scale it to what ever you like. just remember to open the blueprint and change the object in the component tab. if you test by changing the ball to a cube... you'll shoot cubes out! :)

avatar image bygonzalo555 Aug 01 '14 at 05:05 PM

yes......

avatar image Virtuosic Kitty Aug 01 '14 at 05:28 PM

as a simple reply you can change the texture of the character yes. I have done so here...

alt text

as you probably know the character is normally blue.

now look at the image below i have changed the object to a triangle thing! TADAAA

alt text

blarg.png (471.2 kB)
blarg2.png (162.3 kB)
(comments are locked)
10|2000 characters needed characters left

1 answer: sort voted first

did you create a separate map file? if so load up the project you worked on, and follow the image below.

alt text

one project file can contain many different levels. but the first level created is usually always loaded by default. so if you created your new level on a First person shooter template. the basic block level will be loaded first.

do what i have done in the image. and look for your level name.

blarg.png (19.5 kB)
more ▼

answered Aug 01 '14 at 01:38 PM

avatar image

Virtuosic Kitty
94 14 16 19

avatar image TJ V ♦♦ STAFF Aug 01 '14 at 03:13 PM

Hi bygonzalo555,

To build on Virtuosic Kitty's answer, you can also change the level that is loaded by defualt to your level.

To do this:

  • Go to Edit at the top then Project Settings

  • Maps & Modes

  • Change the Editor Startup Map to your level

Thanks, TJ

alt text

avatar image Virtuosic Kitty Aug 01 '14 at 03:25 PM

ahh nice. that will help me when working on a specific map file. instead of loading up the project and then looking for the map file! :D

avatar image bygonzalo555 Aug 03 '14 at 10:16 AM

as I can create an enemy in unreal engine 4?

avatar image eXi Aug 03 '14 at 10:27 AM

Please either try searching for your question here (top right search bar). Or try searching a tutorial on youtube. If you still can't find an answer to your question, you can open a new question here. Don't put several question in one. This answerhub is not like a forum thread. Every "Thread" here, should be a question.

But to answer your question. Yes you can, why not? Unreal did it in the Shooter Example. It just depens on what kind of game you are making. Here i would also recommend to search youtube. I think there should be at least one tutorial on how to make an enemy in UE4.

Unreal also uploaded a few character models to the market. Just check the market in the Editor Launcher.

They are fully textured and have some basic animation.

avatar image Virtuosic Kitty Aug 03 '14 at 10:46 AM

haha thanks for telling him that eXi I am getting a bit annoyed after all my hard work of trying to help and getting that good Karma... everytime there is a new comment I lose it. :(

avatar image bygonzalo555 Aug 03 '14 at 10:26 AM

when I put a door entered the game and go through as I can so you can not cross?

(comments are locked)
10|2000 characters needed characters left
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question