How can I implement textboxes so users can input their name in profile selection?
I want users to be able to input their name in profile selection on project i am working on, but seems like there is nothing about textBoxes. Is it possible to call keyboard class or anything where UE4 can receive input from it on cellphones (specially on ipad4). Is there any way to implement this using blueprint scripting? If not, can somebody point me to tutorials about that.
Developing my own virtual keyboard to be called to receive user input for profile name is a very long way and time consuming.
Thanks in advance
Slate (C++ only) or UMG (will be experimental in 4.4, you can use it now by starting editor now with "-umg", but it might break on update) but not sure if they toggle keyboard on mobile (if not it's something that needs to be fixed imo), other then that Coherent UI from 3rd part but it's not free and also not sure if it works on mobile.
answered Aug 04 '14 at 04:18 PM
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