Packaging Error - Unknown Error

I’m trying to package my project for Windows 64. The version I’m using is “Version: 4.16.1-3466753+++UE4+Release-4.16”. It’s my first time packaging a project, so I might be missing something fairly obvious.

This is the relevant part of the output log.

I’m setting the target folder to the C drive, which has c.80 GB free, so I don’t see space being a problem. I’ve had a bit of a search about online, but nothing’s proven helpful so far. The only thing I can think of is that my graphics aren’t the best (I get a warning about it when I start the editor, but there’s not much I can do as I’m using a university computer).

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Do a search for “error” in the Output Log and see if anything comes up. That will help you narrow it down. Post it here if anything turns up.

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This comes up when I search for “error”:
UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: C:\Unreal Projects\b5027438\AQ\Source\AQ\GetData.cpp(1): error: Expected GetData.h to be first header included.
UATHelper: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:1): C:\Program Files\Epic Games\UE_4.16\Engine\Binaries\DotNET\UnrealBuildTool.exe AQ Win64 Development -Project=“C:\Unreal Projects\b5027438\AQ\AQ.uproject” "C:\Unreal Projects\b5
UATHelper: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=1 (Error_Unknown)
PackagingResults:Error: Error Unknown Error

I forgot I played around with the code without knowing too much what I was doing. I think I created an extra cpp file. I’ve deleted it and will try again packaging it again - I’ll let you know how I get on!

It’s working now! Deleting the extra cpp file solved the problem. Thanks @Nonlin for the advice of searching specifically for “error” - that helped narrow down the problem.

i got that , thank u
that’s came from fuking plugin witch made a unKnown error in my case

Hey. Sorry for reopening this thread. I am totally new to unreal and am having the exact same issue and output log problem. The problem is i have no idea if i created a new cpp file or where i would have put it or even how to resolve the problem. Any help would be great