UI doesn't appear on a specific level.
So my HUD ( score counter and item counter ) are well done in my character blueprint, and they work in almost every level except one. So idk why I have this problem ( in this level, the level blueprint is good, nothing is supposed to hide the HUD because I didn't use any "remove all widgets" node )
asked Apr 05 '18 at 02:08 AM in Blueprint Scripting
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