How can I get rid break lines in materials?

Hello everyone,

While creating my own materials and textures for my landscape, using Photoshop and UE4, in my game I am currently developing, I came across this problem of which my texture/material has a break in game and within the editor.

Here is a picture of my problem:

11682-materialbreak.jpg

If anybody could help me with my problem it would be much appreciated and would give me a huge leap of progress as I have been stuck trying to fix this for a couple of days.

Many Thanks,

TRE Games

It’s your texture that is causing it. In games artists make a texture tiling. Follow a tutorial on how to do it. I googled one for you here: