Set Actor Label running on Construction script crashes the engine

Hi there,

this issue is super easy to replicate:

  • Open whatever UE project
  • Make a custom Blueprint
  • Open the Contruction Script
  • Add a Set Actor Label node
  • Try to compile
  • Crash

I replicated the bug on different machines, even on a fresh copy of the first person template. I am using the 4.19.

It works fine using the Event Graph.

I am using this Blueprint for organization purposes.

Thank you!

Hello,

We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://forums.unrealengine.com/unreal-engine/announcements-and-releases/1410408-unreal-engine-bug-submission-form

Thanks

Hi Jeff,

thank you very much!