Object won't attach to mesh.
I have a mesh set to spawn at the location of my right vr hand. I am also telling blueprint to attach it so it moves, but it just stays put in the air. Yes it's already set to moveable. I've tried every combination I can think of and nothing is working. Also I've looked for every post, and youtube video explaining this, and they are all either for 3d (not vr) or outdated. Any help appreciated thanks.
asked Apr 06 '18 at 12:00 AM in Blueprint Scripting
I believe that you want to attach it specifically to the MotionController component, not the Right Controller actor. You're already using that transform to spawn the actor, so change your AttachToActor function to an AttachToComponent function.
answered Apr 06 '18 at 12:27 AM
Follow this question
Once you sign in you will be able to subscribe for any updates here