Drag and Drop UMG: Dragged Item has offset on mac

I’m using drag drop UMG for a matching game and I’ve run into an issue where the widget that gets dragged by the cursor is fine on windows, but on a mac it appears on the far left of the screen and almost to the top left corner. I’m using the exact same blueprint for both PC and Mac. I’m not sure what is causing the issue.

I’ve tried tweaking the dpi scale of the UMG widget that get dragged, but it didn’t make a difference.
Ideally, I was hoping to use drag and drop on iOS.

Has anyone else had this issue?

I upgraded to 4.19 and this has fixed the issue.