V-Ray for Unreal Engine

ChaosGroup recently launched V-Ray for unreal engine.

Using V-Ray plugin, I can render photos in unreal editor.

Is it possible to render via blueprint or any command?

Even though this is quite an old question by now, I am also still interested in an answer to this.

It would be great to setup a render-routine that could render several perspectives in a row in a way that I do not have to stark each manually.

Looking forward to any replies :slight_smile: