Error: Failed to load package ''"

In the menu, when I give “Start” in the game, it should open the first Level. When I put pplay inside the engine it works perfectly, however when I pack or launch it it does not work. I’ve reinstalled unreal, deleted the saved and intermediate folder and nothing works. I wonder if anyone else has any suggestions to solve.

Here:
el: Project.Package: ********** PACKAGE COMMAND STARTED **********
LogPlayLevel: Project.Package: ********** PACKAGE COMMAND COMPLETED **********
LogPlayLevel: Project.Deploy: ********** DEPLOY COMMAND STARTED **********
LogPlayLevel: Platform.Deploy: WARNING: Win64 does not implement Deploy…
LogPlayLevel: Project.Deploy: ********** DEPLOY COMMAND COMPLETED **********
LogPlayLevel: Project.Run: ********** RUN COMMAND STARTED **********
LogPlayLevel: Project.RunInternal: Starting Client…
LogPlayLevel: Completed Launch On Stage: Deploy Task, Time: 15.009918
LogPlayLevel: CommandUtils.Run: Run: C:\Users\T-Gamer\Documents\Unreal Projects\Alice_01\Saved\StagedBuilds\WindowsNoEditor\Alice_01\Binaries\Win64\Alice_01.exe …/…/…/Alice_01/Alice_01.uproject /Game/Levels/Menu -stdout -abslog=“C:\Users\T-Gamer\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.15\Client.log” -Messaging -no
mcp -Windowed -CrashForUAT -SessionId=7400E8F045CE4B48D495C79D0D3D9D03 -SessionOwner=“T-Gamer” -SessionName=“Launch On Device”
LogPlayLevel: Alice_01:
LogPlayLevel: Alice_01: LogInit:Display: RandInit(1916308639) SRandInit(1916308639).LogStreaming:Display: Async Loading initialized: New Async IO: false, Event Driven Loader: false, Async Loading Thread: false
LogPlayLevel: Alice_01:
LogPlayLevel: Alice_01: LogStreaming:Display: Async Loading initialized: New Async IO: false, Event Driven Loader: false, Async Loading Thread: falseLogBlueprintUserMessages:Warning: DEBUG: LocalNotification DefaultPlatformService NOT FOUND
LogPlayLevel: Alice_01:
LogPlayLevel: Alice_01: [2018.04.06-18.40.57:034][ 0]LogBlueprintUserMessages:Warning: DEBUG: LocalNotification DefaultPlatformService NOT FOUNDLogInit:Display: Game Engine Initialized.
LogPlayLevel: Alice_01:
LogPlayLevel: Alice_01: [2018.04.06-18.40.57:356][ 0]LogInit:Display: Game Engine Initialized.LogInit:Display: Starting Game.
LogPlayLevel: Alice_01:
LogPlayLevel: Alice_01: [2018.04.06-18.40.57:356][ 0]LogInit:Display: Starting Game.LogLevel:Warning: WARNING: The map ‘’ does not exist.
LogPlayLevel: Alice_01:
LogPlayLevel: Alice_01: [2018.04.06-18.41.03:854][361]LogLevel:Warning: WARNING: The map ‘’ does not exist.LogNet:Warning: Travel Failure: [InvalidURL]: Invalid URL:
LogPlayLevel: Alice_01:
LogPlayLevel: Alice_01: [2018.04.06-18.41.03:877][361]LogNet:Warning: Travel Failure: [InvalidURL]: Invalid URL: LogNet:Warning: Travel Failure: [ClientTravelFailure]: Invalid URL:
LogPlayLevel: Alice_01:
LogPlayLevel: Alice_01: [2018.04.06-18.41.03:877][361]LogNet:Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: LogUObjectGlobals:Warning: LoadPackage can’t find package .
LogPlayLevel: Alice_01:
LogPlayLevel: Alice_01: [2018.04.06-18.41.03:910][362]LogUObjectGlobals:Warning: LoadPackage can’t find package .LogNet:Error: Failed to load default map (). Error: (Failed to load package ‘’)
LogPlayLevel: Alice_01:
LogPlayLevel: Alice_01: [2018.04.06-18.41.03:910][362]LogNet:Error: Failed to load default map (). Error: (Failed to load package ‘’)LogNet:Warning: Travel Failure: [ClientTravelFailure]: Failed to load package ‘’
LogPlayLevel: Alice_01:
LogPlayLevel: Alice_01: [2018.04.06-18.41.12:690][362]LogNet:Warning: Travel Failure: [ClientTravelFailure]: Failed to load package ''LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
LogPlayLevel: Alice_01:
LogPlayLevel: Alice_01: [2018.04.06-18.41.13:298][363]LogWindowsTextInputMethodSystem:Display: IME system now deactivated.LogOnline:Display: Unloading online subsystem: NULL
LogPlayLevel: Alice_01:
LogPlayLevel: Alice_01: [2018.04.06-18.41.17:170][363]LogOnline:Display: Unloading online subsystem: NULLLogHttp:Display: Http module shutting down, but needs to wait on 1 outstanding Http requests:
LogPlayLevel: Alice_01:
LogPlayLevel: Alice_01: [2018.04.06-18.41.17:170][363]LogHttp:Display: Http module shutting down, but needs to wait on 1 outstanding Http requests:LogHttp:Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID={ACA78B70-4036-E1CC-FB99-AE8B96EB8B5B}&AppID=UEGame.Rocket.Release|97C370A24FF3F369C720148E4807
7CFE%7CUE4Game&AppVersion=4.15.3-3450819%2B%2B%2BUE4%2BRelease-4.15&UserID=ANON-%7B201DED49-4F4C-7FB3-C0D8-0EA4F1874DAB%7D%7C%7C&AppEnvironment=datacollector-binary&UploadType=eteventstream] status=Processing
LogPlayLevel: Alice_01:
LogPlayLevel: Alice_01: [2018.04.06-18.41.17:171][363]LogHttp:Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID={ACA78B70-4036-E1CC-FB99-AE8B96EB8B5B}&AppID=UEGame.Rocket.Release|97C370A24FF3F369C720148E48077CFE|UE4Game&AppVersion=4.15.3-3450819%2B%2B%2BUE4%2BRelease-4.15&UserID=ANON-{201DED49-
4F4C-7FB3-C0D8-0EA4F1874DAB%7D%7C%7C&AppEnvironment=datacollector-binary&UploadType=eteventstream] status=Processing
LogPlayLevel: Project.Run: ********** RUN COMMAND COMPLETED **********
LogPlayLevel: Completed Launch On Stage: Run Task, Time: 32.275193
LogPlayLevel: Automation.Execute: BUILD SUCCESSFUL
LogPlayLevel: Completed Launch On Stage: Post Launch Task, Time: 0.000009
LogPlayLevel: Program.Main: AutomationTool exiting with ExitCode=0 (Success)
LogPlayLevel: Launch On Completed. Time: 83.863517

WARNING: The map ‘’ does not exist. LogPlayLevel: Alice_01: LogPlayLevel: Alice_01: [2018.04.06-18.41.03:854][361]LogLevel:Warning: WARNING: The map ‘’ does not exist.LogNet:Warning: Travel Failure: [InvalidURL]: Invalid URL: LogPlayLevel: Alice_01: LogPlayLevel: Alice_01: [2018.04.06-18.41.03:877][361]LogNet:Warning: Travel Failure: [InvalidURL]: Invalid URL: LogNet:Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: LogPlayLevel: Alice_01: LogPlayLevel: Alice_01: [2018.04.06-18.41.03:877][361]LogNet:Warning: Travel Failure: [ClientTravelFailure]: Invalid URL: LogUObjectGlobals:Warning: LoadPackage can’t find package . LogPlayLevel: Alice_01: LogPlayLevel: Alice_01: [2018.04.06-18.41.03:910][362]LogUObjectGlobals:Warning: LoadPackage can’t find package .LogNet:Error: Failed to load default map (). Error: (Failed to load package ‘’) LogPlayLevel: Alice_01: LogPlayLevel: Alice_01: [2018.04.06-18.41.03:910][362]LogNet:Error: Failed to load default map (). Error: (Failed to load package ‘’)LogNet:Warning: Travel Failure: [ClientTravelFailure]: Failed to load package ‘’ LogPlayLevel: Alice_01: LogPlayLevel: Alice_01: [2018.04.06-18.41.12:690][362]LogNet:Warning: Travel Failure: [ClientTravelFailure]: Failed to load package ''LogWindowsTextInputMethodSystem:Display: IME system now deactivated. LogPlayLevel: Alice_01: LogPlayLevel: Alice_01: [2018.04.06-18.41.13:298]

Try setting your map here:

Edit>Project Settings>Maps And Modes> set the maps

I found the problem! it was in the way it was being compiled. I changed some settings in the packaging settings and it worked perfectly

Would you mind saying what you did for other people who have the same issue?

What did you change in the packaging settings? Others are having issue, including myself.