I know this has been answered before but I can get it to work through any of the previous posts.
The full error is:
Blueprint Runtime Error: Accessed None trying to read property HUDReference from function: ‘UpdateWorldTemperature’ from node: Set World Temp in graph: UpdateWorldTemperature in object: BP_WeatherManager with description: Accessed None trying to read property HUDReference
I am following a Survival Game Creation Tutorial on YouTube. The part I am getting the error on is in when trying to show the world temperature on the HUD.
This is the part in the Video which others are also having issues with: [UE4 Survival Game - Adding World Temperature (Part 8) - YouTube][1]
Here are snap shots of the relate files:
BP_WeatherManager → Event Begin Then 3 Set HUDReference Then 4
Below is the SetHUDReference code
And here is the code I am pulling from the character GameHUDReference from
Below is the UpdateWorldTemperature code
If anyone could take the time to explain a fix for this so I can continue and learn from this I would be very very very grateful.
Thank you for your time!!!