Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Ball (Character) is spinning extremly fast!

Hi, I created a very simple blueprint project. Where i only created a new game mode for my level and set the default pawn to my character. In the character I added a sphere, which should spin when I press the space bar. I tryed to achive this by adding to the capsule component a force. The problem is that after the ball reaches a certain velocity it starts to spinning extremly fast. How can I achive the ball to spins nice and smooth? alt textalt text

Product Version: UE 4.18
screenshot-85.png (64.3 kB)
screenshot-84.png (703.3 kB)
more ▼

asked Apr 09 '18 at 04:49 PM in Blueprint Scripting

avatar image


avatar image HuoCrazeh Apr 09 '18 at 07:04 PM

One way you could do it is.

Timeline: you could either do a Float Track or a Vector Track

Float track: you create a Float track add 2 points have one at 0 0 next one you have at the amount of time out want and den 360 the lower the second number the faster the spin have it on loop also.

Vector Track: you create a Vector track and on z add 2 points make first one at 0 0 and next is the amount of time you want an on second one put 360

plug either of these methods up to a set actor rotation

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

You can also use the RotatingMovement component. It adds a rotational movement to an actor. And you can enable / disable the component at will and even change the rotation rate.

alt text

rotation.png (130.9 kB)
more ▼

answered Apr 09 '18 at 07:23 PM

avatar image

516 3 5 12

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question