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[4.19] Motioncontroller visualization shows partially or not at all in packaged Win64 builds.

I'm trying out the new Motioncontroller visualization option and found that in packaged Win64 builds, something doesn't go right and the controller visualization shows up either with the wrong material (SteamVR/Vive) or not at all (Oculus).

In the editor I can see a correctly materialized Vive controller.

I've attached a project for reproduction: project

Product Version: UE 4.19
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asked Apr 09 '18 at 10:28 PM in Packaging & Deployment

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avatar image Allottho Apr 11 '18 at 07:29 AM

Same. Visualization model gets WorldGridMaterial in packaged build.

avatar image dysplaced Sep 14 '18 at 08:33 PM

Same problem here, verified in a new VR template project. 4.20 currently crashes completely for me in VR, is the problem fixed there?

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