[4.19] Motioncontroller visualization shows partially or not at all in packaged Win64 builds.

I’m trying out the new Motioncontroller visualization option and found that in packaged Win64 builds, something doesn’t go right and the controller visualization shows up either with the wrong material (SteamVR/Vive) or not at all (Oculus).

In the editor I can see a correctly materialized Vive controller.

I’ve attached a project for reproduction: project

Same. Visualization model gets WorldGridMaterial in packaged build.

Same problem here, verified in a new VR template project. 4.20 currently crashes completely for me in VR, is the problem fixed there?