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Daydream Rendering Half Resolution (1/4 of screen)

I'm packaging my project for a Daydream device. I've gotten it to load up, but the game is only rendering in the bottom left quadrant of the screen - the left eye shows both eyes in the lower half, and the right eye is only black. Any tips on how to fix this?

Product Version: UE 4.18
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asked Apr 10 '18 at 01:13 AM in Packaging & Deployment

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lukefwilson
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This problem resolved itself. I think I was on a dev Android version...

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answered Jun 04 '18 at 11:05 PM

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lukefwilson
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