Ansel 360 screenshot and hiding VRPawn?

Hi there I’m trying to make a Ansel 360 screenshot but when I save it out it’s also including the VRPawn.

See attachment…

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How do I exclude the VRPawn from the screenshot?

Thanks.

Thanks, but isn’t the 360 screenshot based on where the VRPawn is?

Just hide the VRPawn or move it out of sight?

Haven’t gone around using 360 screenshots/renders yet.
I would say try to make it hidden for the camera, if that doesn’t work I can ask a coworker on how they done it.

There are numerous ways to hide objects.
If you’re making a screenshot in the editor etc. you can press “G” which hides all the UI elemnts in the game and it shows exactly what you would see in-game.

If there are objects inside your VRPawn blueprint you can hide them by unchecking “visible in-game” in the details panel within the blueprint editor.
You can also uncheck “Visible” (or something), just to be sure it’s not being drawn.

I hope this helps.

Noob question, but how do i hide the camera? And yes any help would be appreciated.

Thanks but it’s still showing that sphere when I press G or make the VRPawn not visible or hidden in game (for the Default Root and VR Origin but I couldn’t find a visible setting for Camera). Keep in mind im trying to render the 360 screenshot from Nvidia’s Ansel.

237192-screenshot-2.jpg

the sphere is it a mesh or is it the result of your screenshot?
I know that at the center of a 360 screenshot/render or whatever there’s always a “void” at the center because the camera can’t record itself.
the only way to get rid of it is to photoshop it out.

In the end I just got rid of the VRPawn and used a PlayerStart instead.

If I ever need to setup the scene for VR I’ll just re-add what I need.

Thanks all for your efforts.