Comparing mouse position after delay - always the same?

Hi all,

I’m trying to setup a swipe-to-move mobile camera. So at the start I get use hit result under finger channel and save location as variable, add a delay of 0.2f, and get a new hit result under finger by channel and then get the relative distance. The problem is they always print the same values? I intended to get the relative mouse/finger motion and apply that onto the camera actor… does anyone know what I could be doing wrong? I’ve uploaded a picture to show it.

Thank you!

Sorry, fixed my own problem.

Just needed to add a delay right after starting the process, added a picture that shows the difference