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Apply a material function to all materials

I have a material function that I want use on all my materials. It seems inefficient to go around and manually add this to all and could be easy to forget. I wonder if there is a way to make sort of a "parent material" that all my materials inherit from? Or if there is another way to do this. I feel like it could be done with a pp-effect or a shader but I'm not sure. If its to any help it's an effect that curves the world in the distance.

Product Version: UE 4.19
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asked Apr 10 '18 at 09:54 AM in Rendering

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Dennis Von Hedberg
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