SceneCaptureComponent2D and FOV - calculation rules? Scope for example
I have problem with understanding how to calculate FOV for scope using SceneCaptureComponent2D and render target.
For now, I see ~1.5x magnification I have with FOV on SceneCaptureComponent2D = 2.0 Instead of FOV 50 for example. I can't find documents how it works and how to calculate different FOV for different lenses same size.
This is depending on lens mesh size? Render Target size?
Thank you ++
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