Problem with Grass in UE4

What’s up everybody!

I created a new Project in UE4 and wanted to add Grass to it. Everything worked perfectly but after checking the Grass I saw that the plants have a stribe of it’s color at the top of the mesh. I checked immediately the picure of it in Gimp but there was no such one. I suppose that UE4 put the texture on the top of the plane, otherwise I really have no idea why this happens.

I hope you are able to see these small stribes. I only noticed them if the picture is on fullscreen.

Maybe any of you guys knows the problem or much better the solution of it!

Ty to all of you!

those bits that are shown at the top of the plane are the bottom most edge of the grass blades. so you will want to check your uv map in comparison to your texture. also check to see if there are any tiling options that you can modify. or you could go into your material and use the uvcoordinate node to fix your issue.