iOS distribution: Wrong iOSminimumVersion (in info.plist)
No matter what I do, the UE4 packaging process creates the .ipa file with a wrong info.plist detail = The "Minimum OS version" has no effect on the Project Settings, selected "11" and the distribution file has "9" when compiling.
Meaning; can't upload my .ipa files including ARkit, as it requires level 11.
Apparently I'm not the first one here, but this is checked as "solved": https://answers.unrealengine.com/questions/599488/ios-build-ue4-generates-wrong-infoplist.html
Using UE4.19 (Pre-built, not compiled by me), the latest Xcode and certifications & provision profiles are all OK. The deployment version works fine on iPhone 8 and iPad Pro.
Used remote iOS builds on PC, moved the ipa to the Mac and uploaded using the Application Loader. Works, don't ask me why :D
answered Apr 16 '18 at 08:09 PM
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