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Create and add level after packaging

Is it possible to create a level and add the uasset to an already packaged build? This could be useful for updating levels or similar.

Product Version: UE 4.19
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asked Apr 11 '18 at 07:55 AM in C++ Programming

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ndelchen
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You can't directly add *.umap files but you can create patch files. See this : Unreal Engine - Patching

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answered Apr 11 '18 at 07:35 PM

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Amneri
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