spring arm lag multiplayer client
I am making a Kart racing game. The Players Camera is on a spring arm. I want to enable camera rotation lag but this causes stuttering.
Has anyone else experienced this? How would I go about fixing it.
I tested the lag with package lag of 50ms
p.s. I currently have client-side prediction on the vehicle and the spring arm works without lag and works when controlled by the mouse.
asked Apr 11 '18 at 01:57 PM in Using UE4
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