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Is there a way to controll my CineCameraActor with an Xbox controller

Hello, I am looking for a way to control my Camera with an Xbox controller, and be able to have like a sort of delay when moving the camera to achieve an human type of movement, without or with minimal use of the graph editor.

maybe be able to have some parameter control over the rigidity of the camera and the delay time.

Is this possible with the a blueprint? or maybe another method

Product Version: UE 4.18
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asked Apr 13 '18 at 09:17 AM in Blueprint Scripting

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gabhanna
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