How can I make a server sided cooldown/fire rate?
I have been looking for a way to limit the fire rate. The best example I could find was just limiting the speed that you could press a button (Client sided). It needs to be server sided.
My fire code:
asked Aug 01 '14 at 08:36 PM in Blueprint Scripting
Figured it out. It was just adding the delay code into the authority check.
answered Aug 01 '14 at 09:49 PM
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