Hey ,
I am just wondering if it has a Dice like probability drop system in it for example,
An enemy AI has a 1 in 5 chance of hitting you and that chance can change to an input given.
Many thanks
Stephen Connell
Hey ,
I am just wondering if it has a Dice like probability drop system in it for example,
An enemy AI has a 1 in 5 chance of hitting you and that chance can change to an input given.
Many thanks
Stephen Connell
You don’t need special system for that, you just generate random number (there nodes for that) and process it and do something based on it. For example randomize numbers between 1-5 and when it’s 3 accept the damage