C++无法编译该项目

无法编译该项目。您想在Visual Studio中打开它吗?

Running I:/Epic Games/UE_4.19/Engine/Binaries/DotNET/UnrealBuildTool.exe MyProject Development Win64 -project=“I:/MyProject/MyProject.uproject” -editorrecompile -progress -NoHotReloadFromIDE
Creating makefile for MyProject (no existing makefile)
Performing full C++ include scan (no include cache file)
@progress push 5%
Parsing headers for MyProjectEditor
Running UnrealHeaderTool “I:\MyProject\MyProject.uproject” “I:\MyProject\Intermediate\Build\Win64\MyProjectEditor\Development\MyProjectEditor.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -WarningsAsErrors -installed
Reflection code generated for MyProjectEditor in 11.505208 seconds
@progress pop
Performing 11 actions (3 in parallel)
[3/11] Resource PCLaunch.rc
[2/11] Resource ModuleVersionResource.rc.inl
cl: ??? warning D9002 :???δ֪ѡ?/source-charset:utf-8??
cl: ??? warning D9002 :???δ֪ѡ?/execution-charset:utf-8??
SharedPCH.Engine.cpp
i:\epic games\ue_4.19\engine\source\runtime\core\public\Windows/WindowsPlatformCompilerSetup.h(19): error C2338: Visual Studio 2015 Update 3 is required to compile on Windows (http://go.microsoft.com/fwlink/?LinkId=691129)