New audio mixer crashes the game on server travel

I’m seeing this crash when issuing a server travel after enabling the new audio mixer: https://pastebin.com/szL96d9z

I have Steam Audio enabled as you can see in the log. Would anyone know if I’m doing something wrong? The only difference between this development build and the previous is that I enabled the new audio mixer and built a couple of interactive instruments with some of the new audio libraries.

Hello,

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Thanks

Does this crash if you don’t use Steam Audio – i.e. is it a crash in Steam Audio or audio mixer?