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Can't use hot reload for plugin and Actor class UE4

First, I created a C++ class interhited none to create maze generator. Then I saw, that hot reload need at least 1 gameplay object(Actor, Gamemode etc.). I created an Actor class(there was some problems from this topic), but hot reload also gives me a

Warning: RebindPackages not possible for specified packages (or application was compiled in monolithic mode.)

Product Version: UE 4.18
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asked Apr 15 '18 at 08:26 AM in C++ Programming

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avatar image Poseydon42 4 days ago

A maze generator class hasn't UCLASS() mark, but Actor class has it.

avatar image MrMcKvarz 3 days ago

You can't hot reload plugins, you need to restart the editor or do it from modules window.

avatar image Poseydon42 2 days ago

What you want to say me in "restart the editor". How can it help me? In modules window I can't find any my class

avatar image MrMcKvarz 2 days ago

Do you have your code inside a plugin?

avatar image Poseydon42 yesterday

No, becasuse when I add an UCLASS() and GENERATED_BODY(), VS2017 returns error, because I can't find and inlcude .generated.h file.

avatar image Poseydon42 16 hours ago

Help, please!

avatar image MrMcKvarz 13 hours ago

When running a project from IDE, in the output log you should see smth like enabling unity mode because of the "file name", you should then check all includes in that file.

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