How do I create a custom UGameViewportClient
I have extended the UGameViewportClient class but when I go to Edit->ProjectSettings->GeneralSettings and under the default classes there is 'Game Viewport Client Class' drop-down menu but my class is not there to choose. So how can I get the engine to acknowledge my class. Cheers!
asked Aug 02 '14 at 12:23 AM in C++ Programming
I just noticed in the 'Add Code To Project' section there is a check box that says 'show all classes' so I checked and selected the GameVeiwportClient and what do you know! there it was in Default Classes in General Settings.
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