Can't build blank project htlm5

Hi all!

I’m having a problem, I created a new project (Blueprint, Blank, no starter content), build it for html5 it works fine.

I enabled the VaRest pluggins (without doing anything else), build it for html5, it failed.

I’m getting this error:

LogPlayLevel: [1/2] Compile UELinkerFixups.cpp
LogPlayLevel: [2/2] Link MyProject.js
LogPlayLevel: error: Linking globals named ‘_Z14UELinkerFixupsv’: symbol multiply defined!
LogPlayLevel: ERROR:root:Failed to run llvm optimizations:
LogPlayLevel: WARNING:root:Note: Input file “@anonymous_user_8f9fda6f:\Users\JESSIE~1\AppData\Local\Temp\tmpjsfwvk.response” did not exist.
LogPlayLevel: ERROR: UBT ERROR: Failed to produce item: C:\Users\Jessie SJ\Desktop\NPPBO\MyProject\Binaries\HTML5\MyProject.js
LogPlayLevel: Total build time: 70.05 seconds (Local executor: 0.00 seconds)
LogPlayLevel: Took 70.5947073s to run UnrealBuildTool.exe, ExitCode=5
LogPlayLevel: ERROR: Command failed (Result:5): C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject HTML5 Development -Project=“C:\Users\Jessie SJ\Desktop\NPPBO\MyProject\MyProject.uproject” “C:\Users\Jessie SJ\Desktop\NPPBO\MyProject\MyProject.uproject” -NoUBTMakefiles -remoteini=“C:\Users\Jessie SJ\Desktop\NPPBO\MyPro
ject” -skipdeploy -ini:Game:[/Script/UnrealEd.ProjectPackagingSettings]:BlueprintNativizationMethod=Disabled -noxge -NoHotReload -ignorejunk. See logfile for details: ‘UnrealBuildTool-2018.04.15-11.28.19.txt’
LogPlayLevel: (see C:\Users\Jessie SJ\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.19\UAT_Log.txt for full exception trace)
LogPlayLevel: AutomationTool exiting with ExitCode=5 (5)
LogPlayLevel: Completed Launch On Stage: Build Task, Time: 72.058724
LogPlayLevel: BUILD FAILED
PackagingResults: Error: Launch failed! Unknown Error

I need VaRest pugin since I want to make an web online game with myphp database and php fontion to get/update database info.

I look different answers which didn’t work.

If you know anything about this please let me know!

Thank you,
Jessie.