Unknown error while packaging

Hi ,

I was packaging my project and I got the following output Log :-

MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 2,171.87ms to complete.
UATHelper: Packaging (Android (All)): UnrealBuildTool: Error: C:\Users\ASUS\Documents\Unreal Projects\Defonde\Intermediate\Android\APK\JavaLibs\play-services-basement-9.2.0 is not a valid project (AndroidManifest.xml not found).
UATHelper: Packaging (Android (All)): UnrealBuildTool: Error: C:\Users\ASUS\Documents\Unreal Projects\Defonde\Intermediate\Android\APK\JavaLibs\play-services-basement-9.2.0 is not a valid project (AndroidManifest.xml not found).
UATHelper: Packaging (Android (All)): UnrealBuildTool: Error: No Android Manifest at: C:\Users\ASUS\Documents\Unreal Projects\Defonde\Intermediate\Android\APK\JavaLibs\play-services-basement-9.2.0
UATHelper: Packaging (Android (All)): UnrealBuildTool: C:\NVPACK\android-sdk-windows\tools\ant\build.xml:649: The following error occurred while executing this line:
UATHelper: Packaging (Android (All)): UnrealBuildTool: Making .apk with Ant again to show errors
UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] C:\Users\ASUS\Documents\Unreal Projects\Defonde\Intermediate\Android\APK\bin\AndroidManifest.xml:23: error: Error: No resource found that matches the given name (at ‘value’ with value ‘@integer/google_play_services_version’).
UATHelper: Packaging (Android (All)): UnrealBuildTool: C:\NVPACK\android-sdk-windows\tools\ant\build.xml:649: The following error occurred while executing this line:
UATHelper: Packaging (Android (All)): UnrealBuildTool: ERROR: System.IO.FileNotFoundException: Could not find file ‘C:\Users\ASUS\Documents\Unreal Projects\Defonde\Intermediate/Android/APK/bin/Defonde-debug.apk’.
UATHelper: Packaging (Android (All)): UnrealBuildTool: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
UATHelper: Packaging (Android (All)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:5): C:\Program Files\Epic Games\UE_4.15\Engine\Binaries\DotNET\UnrealBuildTool.exe Defonde Android Development -Project="C:\Users\ASUS\Documents\Unreal Projects\Defonde\Defonde.uprojec
PackagingResults:Error: Error Unknown Error

I have no clue what to do. Any kind of help would be appreciated.

Thanks in advance

Just delete the derived folders or save a copy of them if you want , while the engine is closed. Then restart again.
It worked for me…