x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

Loop add static mesh will add extra components

Hello, I have a problem with spawning actors inside a loop. I am scripting BP to make a procedural building. Everything works except this particular case. I want to add additional static meshes. I do line trace to find components with a tag, then I add static mesh. Location of the new mesh is a location of traced one + vector. I had a branch ( random boolean as a condition) that was adding a different vector to traced component location. The new mesh is taken from a predefined array and randomly. The problem that BP will add extra meshes and I don't understand why. I was spawning meshes right after trace, but for the test purpose, I've changed that. Now I just add the location of the traced mesh to an array, and then I do for each loop spawn( you can see on the last screen, that there are only 2 elements in the array, but BP spawned 3 meshes). And I still get this extra spawn and I don't why. Can anyone help me with this? Thanks alt text

alt text

alt text

Product Version: UE 4.19
Tags:
bug-1.jpg (1.0 MB)
bug-2.jpg (840.1 kB)
bug-3.jpg (945.1 kB)
more ▼

asked Apr 15 '18 at 09:32 PM in Blueprint Scripting

avatar image

Dyuk
6 1

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question