Animal AI running away from player
Hi, I’m new to Unreal Engine, and I want to do a scene, like a landscape, but an animated scene, with animals. So do you know how I could make an AI so the animal runs away from the player, when it comes too close. Would be great if you could send me pictures of a blueprint.
asked Apr 16 '18 at 07:51 AM in Blueprint Scripting
You need to look into AI behavior trees. You can also find examples of this on the marketplace.
answered Apr 16 '18 at 07:13 PM
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