Windows mixed reality device distortion 4.19.1

Hello,
I switched my project to 4.19.1 and still have the image distortion when i rotate the HMD.

I read from this topic that this problem is already fixed internally in 4.19:
https://github.com/EpicGames/UnrealEngine/pull/4354

I tried with steamVR beta and without it, but still the problem exist.

What i should do ?

Hello,

We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://forums.unrealengine.com/unreal-engine/announcements-and-releases/1410408-unreal-engine-bug-submission-form

Thanks

Thanks for the reply,

I already submitted a bug report. Any further help will be appreciated.

Have a nice day!