Custom Jump Direction

Is there a way to change the direction my character jumps in to make it jump up locally, rather than globally (ie if he is tilted I want him to jump diagonally)? I have tried modifying the playercontroller BP by replacing the ‘jump’ with a ‘launch character’ and using the capsule component’s local up, but I can’t find anything analagous to ‘stopjumping’ so the character just keeps jumping.