Landscape broken on Android

Hello, I am trying to develop an Android game. I have a landscape in my first map. When I load the map or open the map and make it the default(doesn’t matter, I tried both) landscape shows weird spikes that you can check out from the screenshots. This only happens in android device. I tried loading the map with “stream level” node, and “open level” node. Results are the same. Thanks in advance.

On Editor;

On Android;

Any ideas? Can’t solve this.

Created a new map and copied all components 1 by 1 to find out what is causing it. So, it works fine after creating a new map and copying everything to that map. Still have no idea what was causing it. But it is fixed somehow.

Duuuuude, thank you so much for posting your solution! This workaround totally saved my new project from being scrapped just minutes into it. I was about to lose faith in UE4’s WYSIWYG-ness on Android.

Sempre que compilo apk, o meu também fica quebrado. Vou testar… Obrigado. Ue4 4.19 Idioma: Pt-Br.

Hi, how did you copy the new map? I did not understand. Would it be to create a new project? Explain it better if you can. Thank you

Open the map, select everything by Ctrl+A, copy by Ctrl+C, create a new map, paste by Ctrl+V. And it’s fixed. I still don’t know what was the problem. But it was something about the map. So it is fixed.

Okay, I’ll test soon. thank you.