Transferring Actors from Sub-Level to Persistent Level

I’m looking for a method to move actors from my sub-level to my persistent level. Reason being is the assets that need to be on the persistent level are used for transitions from sub-level to sub-level that block the users view so they don’t witness any ugly level loading/unloading. The persistent level is completley blank aside from the sky sphere, skylight, player start and light source. I simply just need to move a handful of static meshes to the persistent level and can’t find the method for it! Any help would be hugely appreciated, thanks!

I managed to solve the issue so I’m going to explain what I did incase anyone else comes across this issue. My persistent level before was empty and my sub level had all the actors inside which I was struggling to move. However, after playing around I realized that this was because my sub-level was selected! Go to your level window and double click your master level. Then right click the asset you wish to move, got to level>move selection to current level and your asset will move over to the persistent level. This also works vice versa as well

1 Like