Good day, I have a Parent object and a Child Object, My Child Object is a PaperCharacter, when I move it its okay, but when the Parent started to move, the Child also moves even without input, I don’t know why, I want it not to move, but still follows the Ship_Blueprint, I’m new in Unreal. I will provide more details on the picture provided. also the blueprint on MyChar, and Ship_Blueprint.
WorldOutliner:
MyChar BP:
Ship_Blueprint BP: