PROBLEM exporting animations from Maya to UE4
This might be a stupid and simple problem to solve, I'm having trouble when importing animations into unreal. I imported the skeletal mesh which works fine, but when I imported the animations, i get this error. I'm not sure what I'm doing wrong. The method I use to export the animations is: first bake animations -> delete all groups except the 'joint' group -> export as fbx .
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