x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Can you change com.epicgames.gamename?

I've signed my android build and changed the 'company name' in UE4 however the APK still shows as 'com.epicgames.gamename'.

Is there a way to strip the epicgames tags from my APK and android manifest?

Thanks.

Product Version: Not Selected
Tags:
more ▼

asked Aug 02 '14 at 01:29 PM in Packaging & Deployment

avatar image

Glenn1990
101 15 17 22

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

Yes, by manually editing you game manifest, you can find it "Edit->Project Settings->Android->Open Manifest Forder" and it will lead you to your manifest

more ▼

answered Aug 02 '14 at 01:52 PM

avatar image

Shadowriver
37.2k 936 172 1116

avatar image Glenn1990 Aug 02 '14 at 03:34 PM

Hello, thanks for the quick reply.

Sadly, I'ved tried this already. Any changes from Epicgames to my organisations name results in the package failing to compile.

avatar image Shadowriver Aug 02 '14 at 03:51 PM

so you ried to change oranization in project settings or change namespaces in manifest?

avatar image Glenn1990 Aug 02 '14 at 03:59 PM

The Company Name in project settings is my organisations name.

When I change the com.epicgames.package in the manifest the package wont compile in UE4.

avatar image Glenn1990 Aug 02 '14 at 04:20 PM

Ah apologies shadow.

Apparently there are 2 android manifest, one in builds and one in intermediate.

Must have been editing the wrong one.

Thank you.

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question