Light Build loop
Attempted to run a light build and all looked well for a while. Unfortunately, the light build never reached .01% reduced its processor and memory usage and chugged along as if all was well. I left 90 minute pass before checking the logs and then manually shutting down the swarm.
This is what I received from the Swarm log
7:06:19 PM: [Interface:TryOpenConnection] Local connection established
Can anyone direct me to a precise way to clear up this issue?
Thanks in advance
is there a variable called "index" that seems to be causing this problem
answered Apr 19 '18 at 10:50 AM
I was meet this problen when i try build light in my project. Reason of this problem - some textur \ mesh of plait tool - after removing this plaint unit from landscape problem was fixed!
answered May 25 '18 at 11:38 AM
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