Clone/Copy an actor component using Blueprints

I would like to know if there’s a way to copy/clone an actor component using blueprints.

For example, I have a component created and configured by hand using the Add Component button and I want to duplicate it and add the instances to an array, using blueprints. Is there a specific function that does this? If not, is there a function that copies all the properties from a component to another?

I already know that I can add the component and then copy its properties one by one using blueprints, but that is very tedious, and there are some properties that are not available throught blueprints.

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I’m also stuck with the same question.