I never had this problem before, means in versions to 4.18. When I’m trying rotate one axis, let’s say X in editor, firstly - progress is not visible, but values changes a lot (random effects). Next, I’m trying change only X and I have changed all values, Y,Z too.
Looks like you set the rotation in ConstructionScript (possibly BeginPlay instead), so editing default rotation doesnt help because it gets reset by BP anyway.
I’m talking about manipulating in editor, not settings in blueprint. Moving, rotating Rotate things. And after delete and recreate camera it’s gone. Maybe camera settings I miss? Dunno. Nothing in code anyway.
Well, it can be it, half true but this can be problem. I have settings like on screen shot - here is camera boom, but camera is not attached to boom, but to actor mesh. Just editor can’t see it correctly! Looks like a bug, but I will not post it on their form, this is black hole
Thank’s for help, I will remember next time, however it should be fixed.