PCH.UELinkerFixups.h erorr when package

**Hello, Have a good day for you all,

I have made android game using unreal engine version 4.19.1, and i have finished, but i have problem during this package project, here is the problem that i experienced:

  1. when i package project > android(ETC 1) this error appear:**

UATHelper: Packaging (Android (ETC1)): Reflection code generated for CandyPuff in 17,7505611 seconds
UATHelper: Packaging (Android (ETC1)): Compiling Native code with NDK API ‘android-19’
UATHelper: Packaging (Android (ETC1)): Performing 3 actions (2 in parallel)
UATHelper: Packaging (Android (ETC1)): [1/3] clang++.exe PCH.UELinkerFixups.h [armv7-es2]
UATHelper: Packaging (Android (ETC1)): error: unable to open output file ‘C:/Users/ramadhan2ST/Documents/Unreal Projects/CandyPuff/Intermediate/Build/Android/CandyPuff/Shipping/UELinkerFixups/PCH.UELinkerFixups-armv7-es2.h.gch’: ‘Permission denied’
PackagingResults: Error: unable to open output file ‘C:/Users/ramadhan2ST/Documents/Unreal Projects/CandyPuff/Intermediate/Build/Android/CandyPuff/Shipping/UELinkerFixups/PCH.UELinkerFixups-armv7-es2.h.gch’: ‘Permission denied’
UATHelper: Packaging (Android (ETC1)): 1 error generated.
UATHelper: Packaging (Android (ETC1)): ERROR: UBT ERROR: Failed to produce item: C:\Users\ramadhan2ST\Documents\Unreal Projects\CandyPuff\Binaries\Android\CandyPuff-Android-Shipping-armv7-es2.so
PackagingResults: Error: UBT ERROR: Failed to produce item: C:\Users\ramadhan2ST\Documents\Unreal Projects\CandyPuff\Binaries\Android\CandyPuff-Android-Shipping-armv7-es2.so
UATHelper: Packaging (Android (ETC1)): Total build time: 35,09 seconds (Local executor: 0,00 seconds)
UATHelper: Packaging (Android (ETC1)): Took 35,9441239s to run UnrealBuildTool.exe, ExitCode=5
UATHelper: Packaging (Android (ETC1)): ERROR: Command failed (Result:5): C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe CandyPuff Android Shipping -Project=“C:\Users\ramadhan2ST\Documents\Unreal Projects\CandyPuff\CandyPuff.uproject” “C:\Users\ramadhan2ST\Documents\Unreal Projects\CandyPuff\CandyPuff.uproject” -NoUBTMakefiles
-remoteini=“C:\Users\ramadhan2ST\Documents\Unreal Projects\CandyPuff” -skipdeploy -noxge -NoHotReload -ignorejunk. See logfile for details: ‘UnrealBuildTool-2018.04.22-12.30.24.txt’
UATHelper: Packaging (Android (ETC1)): (see C:\Users\ramadhan2ST\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.19\UAT_Log.txt for full exception trace)
PackagingResults: Error: Command failed (Result:5): C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe CandyPuff Android Shipping -Project=“C:\Users\ramadhan2ST\Documents\Unreal Projects\CandyPuff\CandyPuff.uproject” “C:\Users\ramadhan2ST\Documents\Unreal Projects\CandyPuff\CandyPuff.uproject” -NoUBTMakefiles -remoteini=“C:\User
s\ramadhan2ST\Documents\Unreal Projects\CandyPuff” -skipdeploy -noxge -NoHotReload -ignorejunk. See logfile for details: ‘UnrealBuildTool-2018.04.22-12.30.24.txt’
UATHelper: Packaging (Android (ETC1)): AutomationTool exiting with ExitCode=5 (5)
UATHelper: Packaging (Android (ETC1)): BUILD FAILED
PackagingResults: Error: Unknown Error

this is my project setting:

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Any small help would be very valuable to me.

Warm regards,

Ramadan

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