[SOLVED]How to add ui to C++ pawn/character

Hello

I have some issues with user interface. I want to create a progress bar in blueprint and add it to viewport. My ball(player) is a C++ class, not blueprint. I tried to create blueprint class and reparent with this C++ class and add there my interface(create widget and add to viewport) but i don’t see anything.

Someone can help me?

[solved] Just create a new BP class and set HUD a parent and there put instructions to add UI to viewport and change project settings HUD → your hud’s bp class. If UI doesn’t appear, just save your project and reload engine and your project.