{request} Reroute nodes: forced direction, visualizing direction;

1st request is: ability to set connecting direction of reroute nodes, here is small workaround im using ,to explain when it could be used

https://4.downloader.disk.yandex.ru/preview/80f00471fdf26ce7bc481e3fa370ecbc05de41cc1d1b5c19ae3e977f40216d40/inf/p_2_Tca8f1fAdq3tEnacV-HAka5Y1EYCUs-4lkpWEy5I_cWOQC4RSYj7xXGXYL5C7ja_VrsKsQqLBkGoEliMDg%3D%3D?uid=111360945&filename=sug_rerouteNodes_unreal.PNG&disposition=inline&hash=&limit=0&content_type=image%2Fpng&tknv=v2&size=1181x737

it may not cost work that could be needed, but would be likable to see it implemented.

2: adding 2nd node texture to use when connecting direction is reversed ,to display flow correctly

https://3.downloader.disk.yandex.ru/preview/371707debf6c78ddf6ed65359f1eaa2ef1c34ce69e3599e1289a8c89665ee070/inf/p_2_Tca8f1fAdq3tEnacV0Ktm-RPjan2Yr_ODv_ISdBleGjY6x8PiL-OpKr_9ZwqtPgjs02-KxyZkLd2lHrmBg%3D%3D?uid=111360945&filename=mis_rerouteNodes_unreal.PNG&disposition=inline&hash=&limit=0&content_type=image%2Fpng&tknv=v2&size=1181x737

(not best example for 1st request, if range from source more ,its much worse (without workaround the connection can go trough half of graph on right))