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Google VRを導入した状態でAndroidの傾きを取得しようとすると精度が落ちる


googleVRでVRゲームを作っているのですが、「stereo off」コマンドで1眼にしたときのジャイロ機能を入れようとすると値がうまく取れずに動きがカクカクしてしまいます。 試しにgoogleVRのプラグインを外してみたら正常に動きます。 質問なのですが、googleVRのプラグインを有効にした状態で正常に動作させるにはどうしたらよいでしょうか?

因みに、ジャイロ機能はこちらのサイトを参考に実装しました。 https://yashinut.com/archives/5184622.html

Product Version: UE 4.19
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asked Apr 23 '18 at 10:47 AM in Japanese

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stereo offのコマンドが入力された時点でGoogleVRは2眼モードとトラッキングをoffにします。


UE4デフォルトのジャイロセンサがGoogleVRのon offで挙動が変化することはないはずです。



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answered Apr 23 '18 at 01:16 PM

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