Spherical Sky for Planet?
This may be a nooby question as I'm new to UE4, but stay with me here.
Essentially I have a earth like planet with its neighboring Moon & Sun.
I'm trying to create a spherical sky box with Night & Day cycles but when I use the default BP_Sky_Sphere it's more of a dome instead of an actual sphere that'll wrap around my planet.
If anyone could help me achieve the effect I'm looking for I'd be greatly appreciative. Thank you for your time and consideration.
asked Apr 23 '18 at 02:46 PM in Blueprint Scripting
I'm sorry but I don't understand what you're trying to achieve... what do you mean by day/night cycle in SPACE? Where would your Sun "go down"? Anyway if you want to make your own sky you can just create your own sphere mesh with your desired texture mapping (spherical instead of the editor's dome) scale it up in the editor and adjust your spherical map to it with emissive turned on...
answered Apr 23 '18 at 02:59 PM
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