Package failed with substance

Packagins failed UE
Hello,
My packagins on Unreal failed every time, I installed Visual Studio, but still not working !!!
I paste my logs.

[2018.04.23-14.57.10:523][ 0]UATHelper: Packaging (Windows (64-bit)): ********** BUILD COMMAND STARTED **********
[2018.04.23-14.57.10:548][ 3]UATHelper: Packaging (Windows (64-bit)): Running: C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject2 Win64 Development -Project=“C:\Users\samue\Documents\Unreal Projects\MyProject2\MyProject2.uproject” “C:\Users\samue\Documents\Unreal Projects\MyProject2\MyProject2.uproject” -NoUBTMakefiles -remoteini=“C:\Users\samue\Documents\Unreal Projects\MyProject2” -skipdeploy -noxge -generatemanifest -NoHotReload
[2018.04.23-14.57.10:927][ 47]LogSlate: FSceneViewport::OnFocusLost() reason 0
[2018.04.23-14.57.12:794][263]UATHelper: Packaging (Windows (64-bit)): Took 2,2519291s to run UnrealBuildTool.exe, ExitCode=0
[2018.04.23-14.57.12:818][266]UATHelper: Packaging (Windows (64-bit)): Running: C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject2 Win64 Development -Project=“C:\Users\samue\Documents\Unreal Projects\MyProject2\MyProject2.uproject” “C:\Users\samue\Documents\Unreal Projects\MyProject2\MyProject2.uproject” -NoUBTMakefiles -remoteini=“C:\Users\samue\Documents\Unreal Projects\MyProject2” -skipdeploy -noxge -NoHotReload -ignorejunk
[2018.04.23-14.57.17:312][800]UATHelper: Packaging (Windows (64-bit)): ERROR: No 32-bit compiler toolchain found in C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\cl.exe
[2018.04.23-14.57.17:312][800]PackagingResults: Error: No 32-bit compiler toolchain found in C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\cl.exe
[2018.04.23-14.57.17:329][802]UATHelper: Packaging (Windows (64-bit)): Took 4,5025987s to run UnrealBuildTool.exe, ExitCode=5
[2018.04.23-14.57.17:330][802]UATHelper: Packaging (Windows (64-bit)): ERROR: Command failed (Result:5): C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject2 Win64 Development -Project=“C:\Users\samue\Documents\Unreal Projects\MyProject2\MyProject2.uproject” “C:\Users\samue\Documents\Unreal Projects\MyProject2\MyProject2.uproject” -NoUBTMakefiles -remoteini=“C:\Users\samue\Documents\Unreal Projects\MyProject2” -skipdeploy -noxge -NoHotReload -ignorejunk. See logfile for details: ‘UnrealBuildTool-2018.04.23-16.57.12.txt’
[2018.04.23-14.57.17:330][802]UATHelper: Packaging (Windows (64-bit)): (see C:\Users\samue\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.19\UAT_Log.txt for full exception trace)
[2018.04.23-14.57.17:331][802]PackagingResults: Error: Command failed (Result:5): C:\Program Files\Epic Games\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject2 Win64 Development -Project=“C:\Users\samue\Documents\Unreal Projects\MyProject2\MyProject2.uproject” “C:\Users\samue\Documents\Unreal Projects\MyProject2\MyProject2.uproject” -NoUBTMakefiles -remoteini=“C:\Users\samue\Documents\Unreal Projects\MyProject2” -skipdeploy -noxge -NoHotReload -ignorejunk. See logfile for details: ‘UnrealBuildTool-2018.04.23-16.57.12.txt’
[2018.04.23-14.57.17:339][803]UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=5 (5)
[2018.04.23-14.57.17:355][805]UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
[2018.04.23-14.57.17:357][805]PackagingResults: Error: Unknown Error
sorry for my english
Need help Thank you
Samuel